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Crysis

El Alamein Day 1 v1.1 & El Alamein Day 2
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Features

- Heavy Battlefield 2 style AA/Apc/Tank/Heli/Vtol combat due respawning and weapons over the map.
- Lot of more or less hidden weapons over the map, find them.
- Good performance considering map big size and Detail/FPS ratio
- Vtol/Heli Air Factory and overall basecamp maded hard.
- No more "shoot in sight" from almost other side of map.
- Many balance issues fixed.
- Jets will fly by
- Custom non-capturable spawns for both teams
- Custom capturable "Cafeteria" spawn for both teams
- Only Daytime 12.00 clock supported. Do not enable TimeOfDay on server (sv_timeofdayenable = 0) !
- Probably most beautiful desert terrain ever done for Crysis

Vehicle spawnpool: Cars/Heavy vehicles: 25 sec. / AA: 45 sec. / Apc: 60 sec. / Tank 90 sec. / Gaus tank: 150 sec. / Heli: 120 sec. / Vtol: 180 sec.

NOTES: Crysis allows only one instance of respawned vehicle at once which means for example that no new tank will be respawned until current one in use has been destroyed.

Minimum Shader setting recommendation: Medium
These maps are optimized for Very High cvars.


NEWS 

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